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Thanks for everything you're doing, guys! I'm a game designer, and I'd like to pose a question to Bonesaw, or anyone on the couch who would like to answer: what design choices make a game particularly good or bad for speedrunning? What types of choices do you like to see designers make? Thanks again! |
| Run | Name | Amount |
|---|---|---|
| super mario world | All Dragon Coins and Moons | $10.00 |